Roblox Strings. This is a pretty simple question. Is there a way to write multi-line strings in a script? I have some weapon descriptions that I am storing as strings in a Declaring Strings. To declare a string variable, put quotes around the characters. It's more common to use double quotes ("), but single quotes
The string library provides generic functions to manipulate strings, such as to extract substrings or match patterns. You can access the string library by
Hi, So I'm asking what are String Formats, and how would I use them, The Documentation, and on script, is confusing to me, and I was wondering if It can be
What's the most effective way to 'cut off' the last word in a string? For example: "Standard Car Red" to "Standard Car"
This is a pretty simple question. Is there a way to write multi-line strings in a script? I have some weapon descriptions that I am storing as strings in a
Declaring Strings. To declare a string variable, put quotes around the characters. It's more common to use double quotes ("), but single quotes
https://developer.roblox.com/articles/string-patterns-reference. This here holds what you need, for the most part. I learned this just yesterday actually
Functions can never be sent and, according to Roblox (at least a couple years ago) never will be able to be sent. The rule of thumb is that you can transfer the
I am quite new to game translation. I have enabled Auto Text Capture in few weeks ago and it has captured loads of strings.
I don't understand how to use string patterns even after looking at the developer hub. What solutions have you tried so far? I have tried
cases): Roblox enums with guarantee that whatever you need will always have an enum for it, your own custom enums, or just strings?