Gun Script Roblox. MLG Gun Script ROBLOX local gun=false. local shoot=false. player=nil so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5). swait(5). Hey developers, I made a custom gun script, and I want to check what you guys think. My gun will not make a bullet to where the mouse if
ROBLOX Portal Gun Script · receiver = game.Players.Vfen · path = receiver.Backpack · t = Instance.new("Tool") · t.GripForward = Vector3.new(-0,
Heya, I'm trying to make a random weapon spawning system. Its fairly easy this is the script I have right now, -- Weapon Spawn Variables
Libraries (Folder) – Stores all other ModuleScripts used in the weapons system. WeaponTypes (Folder) – Specifies all weapon types. ServerWeaponsScript (Script).
MLG Gun Script ROBLOX local gun=false. local shoot=false. player=nil so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5). swait(5).
Uses Stravant's ScreenSpace Module script Should work with only ONE copy, seamlessly with weapons, trains, Bug fix with existing ROBLOX welds ?
( I need help on my leaderboard to make it work lol, many help appreciated ) Here's the script to the laser gun: function drawline(pos1, pos2) local mag
I need help i have a gun script does any one know how to make it like a machine gun to where you can just hold the mouse button to fire
Hey developers, I made a custom gun script, and I want to check what you guys think. My gun will not make a bullet to where the mouse if
Items that u need Semi-Auto Gun The script it self: -- https://www.roblox.com/catalog/4933294084/Type-37-Pulse-Rifle local unanchoredparts
local gun = script.Parent. local gun_shot = gun.Handle['Gun Shot']. local ReplicatedStorage = game:GetService('ReplicatedStorage').